/* /std/obj/workroom.c
from Nightmare IV
a standard workroom style object for new immortals
created by Descartes of Borg 940316
*/
#include <std.h>
inherit ROOM;
void create() {
::create();
set_properties( ([ "light" : 2, "indoors" : 1 ]) );
set_short("Miranda's Office");
set_long(
"You are in Miranda's Office. A small desk, chair, and a windows "
"are all the furnishings contained in this sparse room."
);
set_exits( ([
"south" : "/domains/School/room/offices",
"north" : "/realms/miranda/workroom",
]) );
set_items( ([
"portrait" : "This is a picture of Miranda with her husband, Delegath, an Aracoix ranger on ChaosMUD.",
"desk" : "This is a small oak desk. On it you see a picture of Miranda and her husband.",
"chair" : "This leather swivel chair looks incredibly comfortable."
]) );
}