reload_object(3) LPC Library Functions reload_object(3)
NAME
reload_object - return an object to its just-loaded state
SYNOPSIS
void reload_object( object ob );
DESCRIPTION
When reload_object() is called on `ob', all the driver-
maintained properties are re-initialized (heart_beat,
call_outs, light, shadows, etc), all variables are re-
initialized, and create() is called. It has a similar
effect to destructing/reloading the object, however, no disk
access or parsing is performed.
SEE ALSO
export_uid(3), new(3), clone_object(3), destruct(3)
MudOS Last change: 5 Sep 1994 1