file_name(3) LPC Library Functions file_name(3)
NAME
file_name() - get the file name of an object
SYNOPSIS
string file_name( object ob );
DESCRIPTION
file_name() returns the name of the file from which <ob> was
loaded. If the object is a cloned object, then file_name()
will not be an actual file on disk, but will be the name of
the file from which the object was originally cloned,
appended with an octothorpe (#) and the object instance
number. Object instance numbers start at 0 when the game is
booted, and increase by one for each object cloned, hence
the number is unique for each cloned object. <ob> defaults
to this_object() if not specified.
MudOS Last change: 5 Sep 1994 1