valid_shadow(4) Driver Applies valid_shadow(4)
NAME
valid_shadow - controls which objects can be shadowed
SYNOPSIS
int valid_shadow( object ob );
DESCRIPTION
When an object attempts to shadow `ob' (with the shadow()
efun), valid_shadow in the master object is called. One
object parameter is passed, which is the object that
previous_object() is attempting to shadow. valid_shadow()
should return 0 if the shadow should not be permitted, in
which case the shadow() call will return 0 and fail. If
valid_shadow() returns 1, the shadow is allowed.
SEE ALSO
shadow(3), query_shadowing(3)
MudOS Last change: 5 Sep 1994 1