valid_hide(4) Driver Applies valid_hide(4)
NAME
valid_hide - allows or disallows objects to hide and see
hidden objects
SYNOPSIS
int valid_hide( object ob );
DESCRIPTION
Add valid_hide to master.c in order to allow objects to hide
themselves, or see other objects that have hidden them-
selves. When an object tries to use the set_hide() efun to
hide itself, valid_hide will be called with the object that
is wanting to hide as the sole parameter. It should return
1 to allow it, or 0 to not allow it. The same call takes
place when it needs to be determined if a certain object
should be able to see hidden objects.
SEE ALSO
set_hide(3)
MudOS Last change: 5 Sep 1994 1