// shield.c
// A standard shield. For comments on how armor works, see the file chainmail.c
// which should be in the same directory as this file
#include <mudlib.h>
inherit ARMOR ;
void create() {
set ("id", ({ "shield" }) ) ;
set ("short", "a round shield") ;
set ("long", "A perfectly round wooden shield, with a chicken's head logo painted on it.\n") ;
set ("mass", 500) ;
set ("bulk", 25) ;
set ("value", ({ 10, "gold" }) ) ;
set ("type", "shield") ;
set ("armor", 2) ;
}