// mask.c
// A standard helmet. For comments on how armor works, see the file chainmail.c
// which should be in the same directory as this file
#include <mudlib.h>
inherit ARMOR ;
void create() {
	set ("id", ({ "mask" }) ) ;
	set ("short", "a leather mask") ;
	set ("long", "This is a leather mask which hides the face of one who wears it.\n") ;
	set ("mass", 60) ;
	set ("bulk", 15) ;
	set ("value", ({ 5, "gold" }) ) ;
	set ("type", "helmet") ;
	set ("armor", 1) ;
}