// gold_key.c
// Opens the lock to the chest.
// Written: 12-13-92, DK
#include <mudlib.h>
inherit OBJECT;
create() {
set("to_lock", "golden key") ;
set("name", "golden key");
set("long", "A golden key. Maybe it opens a chest?\n");
set("short", "a golden key");
set("id", ({ "key", "gold key", "golden key" }));
set("lock_turn", 10);
}