/* * messages.h * * Message classes -- these are strings for now; * we could just as easily use unique ints for each */ #ifndef MESSAGES_H #define MESSAGES_H /* * atmosphere and environment */ #define MSG_COMBAT "combat" #define MSG_EMOTE "emote" #define MSG_INFO "info" #define MSG_LOOK "look" #define MSG_MOVEMENT "movement" #define MSG_PROMPT "prompt" /* * user communications * "say", "tell", "whisper", "gtell", "wiz", etc */ #define MSG_CHANNEL "channel" #define MSG_SAY "say" #define MSG_TELL "tell" /* * MSG_SYSTEM - system messages, errors, warnings * MSG_DEBUG - for debugging * MSG_SNOOP - when snooping * MSG_COMMAND - general command output * MSG_PRIVATE - private message; for special client shells only */ #define MSG_SYSTEM "system" #define MSG_DEBUG "debug" #define MSG_SNOOP "snoop" #define MSG_COMMAND "command" #define MSG_PRIVATE "private" #endif