// board.h
//
// Contributor: Zak and Inspiral
//
// Useful macros for accessing a player's board props.
#ifndef BOARD_H
#define BOARD_H
#define SET_CUR(x) this_player()->set_temp("board/"+board_set, \
messages[x]["id"])
#define SET_CURID(x) this_player()->set_temp("board/"+board_set, x)
#define SET_NEWID(x) this_player()->set("board/"+board_set, x)
#define QUERY_CUR (int)this_player()->query_temp("board/"+board_set)
#define SET_NEW(x) this_player()->set("board/"+board_set, \
messages[x]["id"])
#define QUERY_NEW (int)this_player()->query("board/"+board_set)
#endif