Living Properties(4) LPC LOCAL FUNCTIONS Living Properties(4) NAME Living properties - common properties in the living object SYNOPSIS set ( <property>, <value> ); DESCRIPTION The following properties are defined for the living object: name Name of the object. Not to be confused with set_living_name which is used by find_living, and which remains (it's an efun). cap_name A string which is the capitalized name of the living object. no_attack An integer which, if set to 1, prevents players from attacking the living object. Useful for quest item receivers, shopkeepers and other living objects that should not vanish. gender Sex of the living object, as a string. set("gender", "sex") replaces set_gender("sex") in most applications. capacity The total amount of mass that can be added to the objects current inventory before it can't carry more. As items are increased, capacity drops, and as items are dropped capacity rises. A player carrying no items or gold has a capacity of 5000. volume The total amount of bulk that can be added to the object's current inventory before it cannot carry more. Like capacity, it is remaining volume available, not absolute volume. Page 1 (printed 11/25/92)