REMOVE(L) LOCAL FUNCTIONS REMOVE(L) NAME remove - remove an object from the game. SYNPOSIS int remove() ; DESCRIPTION The remove() lfun is defined in the standard object. It is used to destruct an object. You should always call remove() to destroy an object; do not use destruct directly. The remove() lfun moves the object's contents, if any, to the environment of the object, updates volume and capacity in the appropriate way, and then destructs the object. Calling destruct() will cause encumbrance to become incorrect, and may cause the object's contents to vanish. The remove() lfun always returns 1, unless an internal error occurs dur- ing the removal. SEE ALSO clean_up(), move(), /std/object/ob_logic.c AUTHOR Mobydick@TMI-2 TMI-2 Release 0.9 Last change: 4-2-93