EQUIP_ARMOR(L) LOCAL FUNCTIONS EQUIP_ARMOR(L) NAME equip_armor() - cause a monster to equip a piece of armor. SYNOPSIS void equip_armor (object armor) ; DESCRIPTION The equip_armor() lfun is defined in /std/monster.c. It causes the monster to equip the piece of armor passes as argument. It does not check that the monster actually possesses the armor - you need to check this yourself. It sets the monster's appropriate armor property and unequips any armor that the monster was previously equipping of that type. SEE ALSO unequip(), unequip_armor(), /std/armor.c, /std/monster.c. AUTHOR Mobydick@TMI-2 TMI-2 Release 0.9 Last change: 4-2-93