// A basic grid room, with non-grid exits.
// Mobydick@TMI-2, 9-3-92
#include <mudlib.h>
inherit ROOM ;
void create () {
::create() ;
set_outside("Fooland") ;
set ("short", "The beach at Footown") ;
set ("long",
"You are walking along a sandy beach near the city of Footown. To\n"+
"the south lies the blue Bay of Wetness, and to the east the\n"+
"Flowing River empties into the bay from the northeast. North will\n"+
"take you into Footown proper, and the beach runs east and west.\n") ;
set ("exits", ([
"north" : "/d/Fooland/smain",
"east" : "/d/grid/rooms/12,8.grid",
"west" : "/d/grid/rooms/12,6.grid",
]) ) ;
}