// A basic grid room, with non-grid exits. // Mobydick@TMI-2, 9-3-92 #include <mudlib.h> inherit ROOM ; void create () { ::create() ; set_outside("Fooland") ; set ("short", "Outside the north gates of Footown") ; set ("long", "You are standing outside the north gates of Footown. Two roads\n"+ "lead through the town: one runs west to Smallville and the other\n"+ "runs north, parallel to the Flowing River which is to the east.\n"+ "South will take you inside Footown's walls.\n") ; set ("exits", ([ "north" : "/d/grid/rooms/10,7.grid", "east" : "/d/grid/rooms/11,8.grid", "west" : "/d/grid/rooms/11,6.grid", "south" : "/d/Fooland/nmain" ]) ) ; }