#include <mudlib.h>
inherit ROOM ;
void create() {
::create();
set ("light", 0) ;
set ("long",
"You are in a dark cave in the hills. The stench of orcs is everywhere.\n"+
"North takes you out of the cave, while south takes you deeper in.\n") ;
set ("short", "Orc cave") ;
set ("exits", ([
"south" : "/d/Fooland/orccave2.c" ,
"north" : "/d/grid/rooms/8,13.grid" ]) ) ;
}