/*
// This file is part of the TMI distribution mudlib.
// Please include this header if you use the code here.
// Written by Sulam(12-13-91)
// Help?? added by Brian on that most wonderful of days (1/28/92)
*/
#include <mudlib.h>
inherit DAEMON;
int
cmd_save(string str) {
object link ;
this_player()->save_me();
link = this_player()->query_link() ;
if (link) {
link->save_data() ;
}
write(this_player()->query("cap_name")+" is now saved.\n");
return 1;
}
int
help() {
write("Command: save\nSyntax: save\n"+
"This command saves the present status of your character to disk.\n"+
"This is important as it is this file that will be used to set\n"+
"your character back up if the mud should crash. Your character is\n"+
"automatically saved if you quit.\n");
return 1;
}
/* EOF */