// get_char.c
// Written by Wayfarer@Portals
//
// this is a temp patch so people who want get_char can use it if they want
// until I fix it for all platforms
/*
varargs void
get_char (string fun, int flag)
{
if (this_player()->query_env("getchar"))
efun::get_char(fun,flag);
else
input_to(fun,flag);
}
*/