/**
* Uses the base pub inheritable to make a player controlled pubs.
* @author Pinkfish
* @started Mon Feb 14 23:34:14 PST 2000
* @see /std/shops/inherit/pub.c
* @see /include/shops/pub_shop.h
* @see /include/volumes.h
*/
inherit ROOM_OBJ;
inherit "/std/shops/inherit/pub";
private mapping _cold_drinks;
private mapping _food;
private mapping _hot_drinks;
/** @ignore */
void create() {
do_setup++;
basic_room::create();
pub::create();
do_setup--;
if (!do_setup) {
this_object()->setup();
this_object()->reset();
}
} /* create() */
/** @ignore */
void init() {
basic_room::init();
pub::init();
} /* init() */
/** @ignore */
void dest_me() {
pub::dest_me();
basic_room::dest_me();
} /* dest_me() */