/* -*- LPC -*- */
/*
* $Locker: $
* $Id: owned_weapon.c,v 1.2 1999/02/03 03:38:55 gruper Exp $
* $Log: owned_weapon.c,v $
* Revision 1.2 1999/02/03 03:38:55 gruper
* Rodion added query_owner().
*
* Revision 1.1 1998/01/06 04:40:23 ceres
* Initial revision
*
*/
inherit "/std/effect_shadow";
mixed set_holder( object thing, int pos ) {
this_object()->remove_hide_invis( "concealed" );
if ( objectp( thing ) )
if ( !thing->query_corpse() &&
( (string)thing->query_name() != arg() ) )
return 0;
return (mixed)player->set_holder( thing, pos );
} /* set_holder() */
string query_owner(){
return (string) arg();
}/*query_owner()*/