/* Race object for small lights */
inherit "/std/races/base";
void setup() {
set_name( "light" );
set_long( "A small sphere of magical blue light.\n" );
set_weight( 1 );
set_height( 1 );
set_desc( "a small ball of blue light hovering in the air." );
/* throw away the human bits and replace totally */
bits = ({ });
inedible = ({ });
unrottable = ({ });
set_stats( ({ 0, 14, -6, -6, -6 }) );
} /* setup() */
void start_player( object thing ) {
::start_player( thing );
thing->set_combat_response("dodge");
} /* start_player() */