/* Goat *
* Gototh *
* 22/11/97 */
inherit "/std/races/ruminant";
void setup() {
set_name( "goat" );
set_long( "A cloven-hoofed, horned mammal closely related to the "
"sheep.\n" );
set_desc( "a cloven-hoofed, horned mammal" );
set_weight( 800 );
set_height( 80 );
remove_bit( "head" );
add_bit( "head", "head", ({ 0, 135, 0,
"left eye", "right eye", "nose", "skull", "tongue", "left ear",
"right ear", "left horn", "right horn" }) );
add_bit( "left horn", "horn", ({ "head", 5, 0 }) );
add_bit( "right horn", "horn", ({ "head", 5, 0 }) );
inedible += ({ "left horn", "right horn" });
set_stats( ({ 4, 8, 0, 2, -4 }) );
} /* setup() */
void set_unarmed_attacks( object thing ) {
thing->remove_attack( "hands" );
thing->remove_attack( "feet" );
thing->remove_attack( "standard" );
thing->remove_attack( "horns" );
thing->remove_attack( "hoof" );
thing->add_attack( "horns", 60, ({ 21, 8, 11 }),
"pierce", "unarmed", 0 );
thing->add_attack( "hoof", 60, ({ 32, 10, 11 }),
"blunt", "unarmed", 0 );
thing->set_combat_response("dodge");
} /* set_unarmed_attacks() */