inherit "/std/races/bird_base";
void setup() {
   set_name( "duck" );
   set_long( "Ducks.  That's all there is to say.  Ducks, ducks, ducks, "
      "ducks, ducks.  Thank you.\n" );
   set_weight( 80 );
   set_height( 30 );
   set_desc( "an ordinary brain-dead duck" );
   add_ac( "feather_blow", "blunt", 10 );
   add_ac( "feather_slash", "sharp", 2 );
   add_ac( "feather_pierce", "pierce", 2 );
   set_stats( ({ 0, 14, -8, -4, -8 }) );
} /* setup() */
void set_unarmed_attacks( object thing ) {
   int number;
  
   number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" );
   number = sqrt( number / 4 ) + ( thing->query_weight() / 20 );
   thing->remove_attack( "hands" );
   thing->remove_attack( "feet" );
   thing->remove_attack( "beak" );
   thing->add_attack( "beak", 50, ({ number / 2, 2, number / 2 }),
      "pierce", "unarmed", 0 );
   thing->add_attack( "feet", 75, ({ number, 5, number / 2 }),
      "blunt", "unarmed", 0 );
   thing->set_combat_response("dodge");
} /* set_unarmed_attacks() */