inherit "/std/races/base";
void create() {
do_setup++;
::create();
do_setup--;
set_desc("a demonic being. This should not be used as it is a base "
"race");
bits = ({
"head", "head", ({ 0, 40, 0,
"left ear", "right ear", "left eye", "right eye", "nose", "scalp",
"tongue", "teeth", "skull" }),
"left ear", "ear", ({ "head", 1, 0 }),
"right ear", "ear", ({ "head", 1, 0 }),
"left eye", "eye", ({ "head", 1, 0 }),
"right eye", "eye", ({ "head", 1, 0 }),
"nose", "nose", ({ "head", 1, 0 }),
"scalp", "scalp", ({ "head", 3, 0 }),
"tongue", "tongue", ({ "head", 2, 0 }),
"teeth", "teeth", ({ "head", 2, "/std/bit_set" }),
"skull", "skull", ({ "head", 20, 0 }),
"left arm", "arm", ({ 0, 80, 0, "left hand" }),
"right arm", "arm", ({ 0, 80, 0, "right hand" }),
"torso", "torso", ({ 0, 400, 0 }),
"left hand", "hand", ({ "left arm", 15, 0,
"left little finger", "left index finger",
"left ring finger", "left thumb" }),
"right hand", "hand", ({ "right arm", 15, 0,
"right little finger", "right index finger",
"right ring finger", "right thumb" }),
"left little finger", "finger", ({ "left hand", 1, 0 }),
"left index finger", "finger", ({ "left hand", 1, 0 }),
"left ring finger", "finger", ({ "left hand", 1, 0 }),
"left thumb", "finger", ({ "left hand", 1, 0 }),
"right little finger", "finger", ({ "right hand", 1, 0 }),
"right index finger", "finger", ({ "right hand", 1, 0 }),
"right ring finger", "finger", ({ "right hand", 1, 0 }),
"right thumb", "finger", ({ "right hand", 1, 0 }),
"genitals", "genitals", ({ 0, 5, 0 }),
"left leg", "leg", ({ 0, 300, 0, "left foot" }),
"right leg", "leg", ({ 0, 300, 0, "right foot" }),
"left foot", "foot", ({ "left leg", 50,
"left big toe", "left second toe", "left third toe",
"left little toe" }),
"right foot", "foot", ({ "right leg", 50,
"right big toe", "right second toe", "right third toe",
"right little toe" }),
"right little toe", "toe", ({ "right foot", 1, 0 }),
"right second toe", "toe", ({ "right foot", 1, 0 }),
"right third toe", "toe", ({ "right foot", 1, 0 }),
"right big toe", "toe", ({ "right foot", 1, 0 }),
"left little toe", "toe", ({ "left foot", 1, 0 }),
"left second toe", "toe", ({ "left foot", 1, 0 }),
"left third toe", "toe", ({ "left foot", 1, 0 }),
"left big toe", "toe", ({ "left foot", 1, 0 }),
"hide", "hide", ({ 0, 175, 0 })
});
inedible = ({"skull", "teeth"});
unrottable = ({"skull", "teeth"});
set_skin("hide");
add_attackable_area("head", "head");
add_attackable_area("neck", "neck");
add_attackable_area("back", "back");
add_attackable_area("chest", "chest");
add_attackable_area("abdomen", "stomach");
add_attackable_area("arms", ({"left arm", "right arm"}) );
add_attackable_area("hands", ({"left hand", "right hand"}) );
add_attackable_area("legs", ({"left leg", "right leg"}) );
add_attackable_area("feet", ({"left foot", "right foot"}) );
if( !do_setup )
TO->setup();
} /* create() */
int query_dark( int light ) { return 0; }