inherit "/std/races/ruminant";
void setup() {
set_name( "camel" );
set_long( "The camel is an animal living in desert regions. It has two "
"humps, a mean temper and a good eye for numbers. They are usually "
"named things like \"You Bastard\", \"Evil-smelling Bugger\" and so "
"on, something that might seem strange to anyone who hasn't "
"actually met one of the beasts.\n" );
set_height( 250 );
set_weight( 12000 );
set_desc( "a camel that looks less interested in you than in sand" );
add_bit( "tail", "tail", ({ 0, 18, 0 }) );
add_bit( "fore hump", "hump", ({ 0, 75, 0 }) );
add_bit( "aft hump", "hump", ({ 0, 50, 0 }) );
inedible += ({ "tail" });
add_ac( "blunt", "blunt", 50 );
add_ac( "pierce", "pierce", 20 );
add_ac( "sharp", "sharp", 20 );
add_attack( "bite", 50, ({ 40, 8, 10 }) );
add_attack( "feet", 50, ({ 60, 10, 40 }) );
set_stats( ({ 4, 2, 10, 6, 8 }) );
} /* setup() */
void start_player( object thing ) {
::start_player( thing );
thing->set_combat_response("dodge");
} /* start_player() */