/**
* Inheritable for moving room - as ferry, stagecoach etc
* @author Loriel
*/
/*
* Uses mapping "destinations" for stops:
* name = "from" (just a short name to track where we are)
* destination[name]->to = next stop after 'name'
* destination[name]->room = full path of room where "ferry" stops
* destination[name]->room_exit = exit name from room to ferry
* destination[name]->ferry_exit = exit name from ferry to room
* destination[name]->transit_time = time travelling from this stop to next
* destination[name]->wait_time = time waiting at this stop
* destination[name]->room_leave_msg = message to room as ferry leaves
* destination[name]->room_arrive_msg = message to room as ferry arrives
* destination[name]->arrive_fn = fn to call in ferry as it arrives (room as arg)
* destination[name]->leave_fn = fn to call in ferry as it leaves (room as arg)
* destination[name]->room_arrive_fn = fn to call in room as ferry arrives
* destination[name]->room_leave_fn = fn to call in room as ferry leaves
* destination[name]->ferry_leave_msg = message to ferry as it leaves
* destination[name]->ferry_arrive_msg = message to ferry as it arrives
* start_location defines which 'from' the ferry starts from.
* @changed Added set_carriage_object, query_carriage_object and the
* @changed loading/unloading of carriage_object - Sandoz 19 April 2001
* @changed Added exit/enter messages - Sandoz 20 April 2001
* @changed Added set_movement_messages to set the messages from
* @changed the actual carriage file - Sandoz 22 April 2001
* ferry_exit_mess - message to the carriage when player leaves the carriage
* ferry_move_mess - movement message to the player leaving the carriage
* ferry_enter_mess - message to the destination room when player exits carriage
* room_exit_mess - message to the room when player enters the carriage
* room_move_mess - movement message to the player entering the carriage
* room_enter_mess - message to the destination room (carriage) when player enters
* location_prep - the preposition to use in the warning messages
* @changed Changed to reuse the carriage object in different stops
* - Sandoz, 31-Aug-2002.
*/
inherit ROOM_OBJ;
object carriage;
private mapping destinations = ([ ]);
private string start_location;
private int movement_warning_flag;
private int movement_warning_time;
private string arrival_warning;
private string departure_warning;
private string carriage_object;
void arrive( string where );
void depart( string where );
void depart_warning( string where );
void set_movement_warning( int arg );
void set_movement_warning_time( int warn_time );
void set_carriage_object( string path );
int query_movement_warning_time( int wait_time );
int query_movement_warning();
string query_carriage_object();
class destination {
string to;
string room;
string room_exit;
string ferry_exit;
int transit_time;
int wait_time;
string room_arrive_msg;
string room_leave_msg;
string ferry_arrive_msg;
string ferry_leave_msg;
string arrive_fn;
string leave_fn;
string room_arrive_fn;
string room_leave_fn;
}
class movemess {
string ferry_exit_mess;
string ferry_move_mess;
string ferry_enter_mess;
string room_exit_mess;
string room_move_mess;
string room_enter_mess;
string location_prep;
}
#define DESTFN(name) ((class destination)destinations[name])
void create() {
::create();
// Default warnings for Departure and Arrival to on.
set_movement_warning(1);
set_movement_warning_time(10);
} /* create() */
/**
* Set the carriage object to load in the room the carriage is stopped in.
* @param path The path of the object.
* @example void set_carriage_object(string path)
* @changed Created 19-04-2001 Sandoz
*/
void set_carriage_object( string path ) {
carriage_object = path;
} /* set_carriage_object() */
/**
* Return the path of the carriage object to load.
* @return The object the carriage represents itself with.
*/
string query_carriage_object() { return carriage_object; }
/**
* Set where the ferry/room starts when loaded.
* @param loc The location to start at.
* @example void set_start_location(string loc)
*/
void set_start_location(string loc) { start_location = loc; }
/**
* Adds a destination (or stop) for the ferry.
* @param name The destination to add.
* @example void add_destination(string name)
*/
void add_destination( string name ) {
class destination dest = new ( class destination );
destinations[name] = dest;
} /* add_destination() */
/**
* @ignore yes
*/
void destination_check(string name) {
if( destinations[name] )
return;
error("Non-existent destination - " + name + "!\n");
} /* destination_check() */
/**
* Sets full details of a destination/stop for ferry.
* @param name The name of the original stop.
* @param to Next stop after 'name'.
* @param room Full path of the room where "ferry" stops.
* @param room_exit Exit name from room to ferry.
* @param ferry_exit Exit name from ferry to room.
* @param transit_time Time travelling from this stop to next.
* @param wait_time Time waiting at this stop.
* @param ferry_arrive_msg Message to ferry as it arrives.
* @param ferry_leave_msg Message to ferry as it leaves.
* @param room_arrive_msg Message to room as ferry arrives.
* @param room_leave_msg Message to room as ferry leaves.
* @param arrive_fn Function to call in ferry as it arrives (room as arg).
* @param leave_fn Function to call in ferry as it leaves (room as arg).
* @param room_arrive_fn Function to call in room as ferry arrives.
* @param room_leave_fn Function to call in room as ferry leaves.
*/
void set_full_details( string name, string to, string room,
string room_exit, string ferry_exit,
int transit_time, int wait_time,
string ferry_arrive_msg, string ferry_leave_msg,
string room_arrive_msg, string room_leave_msg,
string arrive_fn, string leave_fn,
string room_arrive_fn, string room_leave_fn ) {
destination_check(name);
DESTFN(name)->to = to;
DESTFN(name)->room = room;
DESTFN(name)->room_exit = room_exit;
DESTFN(name)->ferry_exit = ferry_exit;
DESTFN(name)->transit_time = transit_time;
DESTFN(name)->wait_time = wait_time;
DESTFN(name)->ferry_arrive_msg = ferry_arrive_msg;
DESTFN(name)->ferry_leave_msg = ferry_leave_msg;
DESTFN(name)->room_arrive_msg = room_arrive_msg;
DESTFN(name)->room_leave_msg = room_leave_msg;
DESTFN(name)->arrive_fn = arrive_fn;
DESTFN(name)->leave_fn = leave_fn;
DESTFN(name)->room_arrive_fn = room_arrive_fn;
DESTFN(name)->room_leave_fn = room_leave_fn;
} /* set_full_destination() */
class movemess return_mess = new(class movemess);
/**
* Sets the movement messages for the exits to and from the ferry.
* @param ferry_exit_mess message to the carriage when player leaves the ferry
* @param ferry_move_mess movement message to the player leaving the ferry
* @param ferry_enter_mess message to the destination room when player exits ferry
* @param room_exit_mess message to the room when player enters the ferry
* @param room_move_mess movement message to the player entering the ferry
* @param room_enter_mess message to the destination room (ferry) when player enters
* @param location_prep the preposition to use in the warning messages
* @changed Added by Sandoz 22 April 2001
*/
void set_movement_messages( string ferry_exit_mess, string ferry_move_mess,
string ferry_enter_mess, string room_exit_mess,
string room_move_mess, string room_enter_mess,
string location_prep ) {
return_mess->ferry_exit_mess = ferry_exit_mess;
return_mess->ferry_move_mess = ferry_move_mess;
return_mess->ferry_enter_mess = ferry_enter_mess;
return_mess->room_exit_mess = room_exit_mess;
return_mess->room_move_mess = room_move_mess;
return_mess->room_enter_mess = room_enter_mess;
return_mess->location_prep = location_prep;
} /* set_movement_messages */
/**
* Sets subsequent stop.
* @example void set_to(string name, string to)
*/
void set_to(string name, string to) {
destination_check(name);
DESTFN(name)->to = to;
} /* set_to() */
/**
* Sets room where ferry stops.
* @example void set_room(string name, string to)
*/
void set_room(string name, string room) {
destination_check(name);
DESTFN(name)->room = room;
} /* set_dest_room() */
/**
* Sets exit shown in room when ferry stops.
* @example void set_room_exit(string name, string room_exit)
*/
void set_room_exit(string name, string room_exit) {
destination_check(name);
DESTFN(name)->room_exit = room_exit;
} /* set_room_exit() */
/**
* Sets exit shown in ferry when ferry stops.
* @example void set_ferry_exit(string name, string ferry_exit)
*/
void set_ferry_exit(string name, string ferry_exit) {
destination_check(name);
DESTFN(name)->ferry_exit = ferry_exit;
} /* set_ferry_exit() */
/**
* Sets time taken by ferry to next stop.
* @example void set_transit_time(string name, int transit_time)
*/
void set_transit_time( string name, int transit_time ) {
destination_check(name);
DESTFN(name)->transit_time = transit_time;
} /* set_transit_time() */
/**
* Sets time ferry waits at this stop.
* @example void set_wait_time(string name, int wait_time)
*/
void set_wait_time( string name, int wait_time ) {
destination_check(name);
DESTFN(name)->wait_time = wait_time;
} /* set_wait_time() */
/**
* Sets message shown in room when ferry arrives.
* @example void set_room_arrive_msg(string name, string msg)
*/
void set_room_arrive_msg( string name, string msg ) {
destination_check(name);
DESTFN(name)->room_arrive_msg = msg;
} /* set_room_arrive_msg() */
/**
* Sets message shown in room when ferry leaves.
* @example void set_room_leave_msg(string name, string msg)
*/
void set_room_leave_msg( string name, string msg ) {
destination_check(name);
DESTFN(name)->room_leave_msg = msg;
} /* set_room_leave_msg() */
/**
* Sets message shown in ferry when it arrives.
* @example void set_ferry_arrive_msg(string name, string msg)
*/
void set_ferry_arrive_msg( string name, string msg ) {
destination_check(name);
DESTFN(name)->ferry_arrive_msg = msg;
} /* set_ferry_arrive_msg() */
/**
* Sets message shown in ferry when it leaves.
* @example void set_ferry_leave_msg(string name, string msg)
*/
void set_ferry_leave_msg( string name, string msg ) {
destination_check(name);
DESTFN(name)->ferry_leave_msg = msg;
} /* set_ferry_leave_msg() */
/**
* Sets function called when it arrives.
* @example void set_arrive_fn(string name, string fn)
*/
void set_arrive_fn( string name, string fn ) {
destination_check(name);
DESTFN(name)->arrive_fn = fn;
} /* set_arrive_fn() */
/**
* Sets function called when it leaves.
* @example void set_leave_fn(string name, string fn)
*/
void set_leave_fn( string name, string fn ) {
destination_check(name);
DESTFN(name)->leave_fn = fn;
} /* set_leave_fn() */
/**
* Sets function called in room when it arrives.
* @example void set_room_arrive_fn(string name, string fn)
*/
void set_room_arrive_fn( string name, string fn ) {
destination_check(name);
DESTFN(name)->room_arrive_fn = fn;
} /* set_room_arrive_fn() */
/**
* Sets function called in room when it leaves.
* @example void set_room_leave_fn(string name, string fn)
*/
void set_room_leave_fn( string name, string fn ) {
destination_check(name);
DESTFN(name)->room_leave_fn = fn;
} /* set_room_leave_fn() */
/**
* Remove call_outs which move the ferry.
* @example void stop_ferry()
*/
void stop_ferry() {
remove_call_out("arrive_warning");
remove_call_out("arrive");
remove_call_out("depart_warning");
remove_call_out("depart");
} /* stop_ferry() */
/** @ignore yes */
int wimpy_check( string verb, object thing, string special ) {
if( member_array("run_away", call_stack(2) ) != -1 )
return 0;
return 1;
} /* wimpy_check() */
/** @ignore yes */
void depart( string from ) {
string def_msg;
object ob;
ob = load_object( DESTFN(from)->room );
ob->remove_exit( DESTFN(from)->room_exit );
TO->remove_exit( DESTFN(from)->ferry_exit );
if( carriage && carriage->move(CARRIAGE_OBJ) )
carriage->dest_me();
if( query_movement_warning() )
call_out("arrive_warning",
query_movement_warning_time(DESTFN(from)->transit_time), from );
call_out("arrive", DESTFN(from)->transit_time, DESTFN(from)->to );
def_msg = TO->short()+" has departed for "+DESTFN(from)->to+".";
tell_room( TO, ( DESTFN(from)->ferry_leave_msg || def_msg )+"\n");
tell_room( ob, ( DESTFN(from)->room_leave_msg || def_msg )+"\n");
if( stringp( DESTFN(from)->leave_fn ) &&
strlen( DESTFN(from)->leave_fn ) )
call_other( TO, DESTFN(from)->leave_fn, ob );
if( stringp( DESTFN(from)->room_leave_fn ) &&
strlen( DESTFN(from)->room_leave_fn ) )
call_other( ob, DESTFN(from)->room_leave_fn );
} /* depart() */
/** @ignore yes */
void arrive( string at ) {
string def_msg;
object ob;
ob = load_object( DESTFN(at)->room );
ob->add_exit( DESTFN(at)->room_exit, base_name(TO), "path");
ob->modify_exit( DESTFN(at)->room_exit, ({"enter mess",
return_mess->room_enter_mess }) );
ob->modify_exit( DESTFN(at)->room_exit, ({"exit mess",
return_mess->room_exit_mess }) );
ob->modify_exit( DESTFN(at)->room_exit, ({"move mess",
return_mess->room_move_mess }) );
ob->modify_exit( DESTFN(at)->room_exit, ({"function",
(: wimpy_check :) }) );
TO->add_exit( DESTFN(at)->ferry_exit, DESTFN(at)->room, "path");
TO->modify_exit( DESTFN(at)->ferry_exit, ({"enter mess",
return_mess->ferry_enter_mess }) );
TO->modify_exit( DESTFN(at)->ferry_exit, ({"exit mess",
return_mess->ferry_exit_mess }) );
TO->modify_exit( DESTFN(at)->ferry_exit, ({"move mess",
return_mess->ferry_move_mess }) );
if( carriage_object ) {
if( !carriage )
carriage = clone_object(carriage_object);
carriage->move(ob);
}
if( query_movement_warning() )
call_out("depart_warning",
query_movement_warning_time( DESTFN(at)->wait_time ), at );
call_out("depart", DESTFN(at)->wait_time, at );
def_msg = TO->short()+" has arrived at "+at+".";
tell_room( TO, ( DESTFN(at)->ferry_arrive_msg || def_msg )+"\n");
tell_room( ob, ( DESTFN(at)->room_arrive_msg || def_msg )+"\n");
if( stringp( DESTFN(at)->arrive_fn ) &&
strlen( DESTFN(at)->arrive_fn ) )
call_other( TO, DESTFN(at)->arrive_fn, ob );
if( stringp( DESTFN(at)->room_arrive_fn ) &&
strlen( DESTFN(at)->room_arrive_fn ) )
call_other( ob, DESTFN(at)->room_arrive_fn );
} /* arrive() */
/**
* Control the warning to the arrival/departure room about imminent
* departures and arrivals.
* @example void set_movement_warning( int arg )
* @changed Created 22-02-2001 Rattmanii
*/
void set_movement_warning( int arg ) {
if( arg )
movement_warning_flag = 1;
} /* set_movement_warning() */
/**
* Returns flag to say whether announce to arrival/departure room about
* imminent departures and arrivals.
* @return returns wether or not to announce about imminent
* departures/arrivals
* @changed Created 22-02-2001 Rattmanii
*/
int query_movement_warning() { return movement_warning_flag; }
/**
* Control the time that the warning appears to the arrival/departure room.
* @example void set_movement_warning_time( int warn_time )
* @changed Created 22-02-2001 Rattmanii
*/
void set_movement_warning_time( int warn_time ) {
movement_warning_time = warn_time;
} /* set_movement_warning_time() */
/**
* Get the time that the warning is to appear to the arrival/departure
* room in a safe format (ie, non negative).
* @return Returns the warning time
* @changed Created 22-02-2001 Rattmanii
*/
int query_movement_warning_time( int wait_time ) {
int warn_time;
if( ( warn_time = wait_time - movement_warning_time ) < 0 )
warn_time = 0;
return warn_time;
} /* set_movement_warning_time() */
/**
* Send a warning to the departure room that the vehicle is about to depart.
* @example void depart_warning( string at )
* @changed Created 22-02-2001 Rattmanii
* @changed Modified to use the_short() instead of short()
* - Sandoz 19 April 2001
* @changed Added a warning to be sent into the vehicle itself
* - Sandoz 20 April 2001
*/
void depart_warning( string at ) {
tell_room( load_object( DESTFN(at)->room ), TO->the_short()+" is ready "
"to depart for "+DESTFN(at)->to+". All aboard!\n");
tell_room( TO, TO->the_short()+" is ready to depart for "+
DESTFN(at)->to+". This is your last chance to get off "+
return_mess->location_prep+" "+at+"!\n");
} /* depart_warning() */
/**
* Send a warning to the destination room that the vehicle is about to arrive.
* @example void arrive_warning( string from )
* @changed Created 22-02-2001 Rattmanii
* @changed Changed to use a_short() instead of short()
* - Sandoz 19 April 2001
*/
void arrive_warning( string from ) {
tell_room( load_object( DESTFN(DESTFN(from)->to)->room ),
TO->a_short()+" is approaching from "+from+".\n");
} /* arrive_warning() */
void dest_me() {
if( carriage )
carriage->dest_me();
::dest_me();
} /* dest_me() */
/** @ignore yes */
mixed stats() {
mixed ret;
ret = ({ });
if( carriage ) {
ret += ({ ({"carriage ob" , file_name(carriage) }) });
if( ENV(carriage) )
ret += ({ ({"carriage env", file_name(ENV(carriage)) }) });
}
return ::stats() + ret;
} /* stats() */