/* -*- LPC -*- */
/*
* $Locker: $
* $Id: no_save.c,v 1.1 2000/04/24 21:18:27 pinkfish Exp $
* $Log: no_save.c,v $
* Revision 1.1 2000/04/24 21:18:27 pinkfish
* Initial revision
*
* Revision 1.1 1998/01/06 04:19:27 ceres
* Initial revision
*
*/
/**
* This is the effect skelton docs. This effect
* has a classification of "mudlib.owned.weapon".
* <p>
* Describe the arguments in here.
* <p>
* This effect has a shadow associated with it.
* @classification mudlib.owned.weapon
* @see help::effects
*/
#include "path.h"
/** @ignore yes */
string query_classification() { return "mudlib.object.nosave"; }
/** @ignore yes */
string query_shadow_ob() { return SHADOWS +"no_save"; }
int query_indefinite() { return 1; }
/** @ignore yes */
void beginning( object thing, string owner, int id ) { return; }
/** @ignore yes */
string merge_effect( object thing, string old_owner, string new_owner,
int id ) {
return old_owner;
} /* merge_effect() */