/* -*- LPC -*- */
/*
* $Locker: $
* $Id: brokenlimbs.c,v 1.1 1998/01/06 04:13:03 ceres Exp $
* $Log: brokenlimbs.c,v $
* Revision 1.1 1998/01/06 04:13:03 ceres
* Initial revision
*
*/
/**
* This is the effect skelton docs. This effect
* has a classification of "fighting.warcry".
* <p>
* Describe the arguments in here.
* @classification fighting.warcry
* @see help::effects
*/
/* Not quite done yet, but getting there -*- LPC -*-
*/
#include <disease.h>
inherit SIMPLE_CURE;
void setup() {
set_classification( "cure.injury.broken" );
} /* setup() */