/**
* The bit object is the object created to handle bits of corpses, like
* fingers and eyes and so on.
* @author Ember
* @changed Fixed some bad variable types - Sandoz, November 2002.
*/
#include <bit.h>
#include <corpse.h>
inherit OBJECT_OBJ;
#define DECAY_TIME 60
mixed *bit_data, *bits;
int corpse_weight, decay, cured;
string race_ob, race_name, *bits_gone = ({ });
void set_bits();
object make_bit( string which_bit );
object *make_bits( string *what_bits );
void create() {
::create();
set_short("anonymous bit");
set_long("This is an unknown bit of some creature.\n");
corpse_weight = STD_CORPSE_WEIGHT;
set_weight(5);
set_name("bit");
add_property( "corpse bit", 1 );
add_property("cureable", 1);
} /* create() */
/** @ignore yes */
void init() {
add_command("eat");
} /* init() */
/**
* The main eat entry point.
* @return 1 on success, 0 on failure
*/
int do_eat() {
if( race_ob->query_eat( bit_data[BIT_NAME] ) ) {
move("/room/rubbish");
return 1;
}
return 0;
} /* do_eat() */
/**
* This method checks to see if the bit is edible or not.
* @return 1 if it is edible, 0 if not
*/
int query_edible() { return race_ob->query_eat( bit_data[BIT_NAME] ); }
/**
* THis method checks to see if the bit can inherently not decay.
* Like trolls teeth and other such things.
* @return 1 if it cannot decay, 0 if it can
*/
int no_decay() {
if( race_ob && bit_data )
return race_ob->query_unrottable(bit_data[BIT_NAME]);
} /* no_decay() */
/**
* This method sets the race object associated with the corpse.
* @param str the race object to set
*/
void set_race_ob( string str ) { race_ob = str; }
/**
* This method sets the name of the race associated with the corpse.
* @param str the race name to set
*/
void set_race_name( string str ) { race_name = str; }
/**
* This method sets up the long and short based on the current decay
* levels of the corpse.
*/
void setup_long() {
string tmp;
if( !bit_data )
return;
if( race_name ) {
set_short( race_name+" "+bit_data[ BIT_NAME ] );
set_main_plural( race_name+" "+pluralize( bit_data[ BIT_NAME ] ) );
tmp = add_a(race_name);
} else {
set_short( bit_data[ BIT_NAME ] );
set_main_plural( pluralize( bit_data[ BIT_NAME ] ) );
tmp = "an unknown creature";
}
if( no_decay() ) {
set_long("This is the "+bit_data[BIT_NAME]+" of "+tmp+".\n");
} else if( decay > 80 ) {
set_long("This is a fresh "+bit_data[BIT_NAME]+" severed from "
"the corpse of "+tmp+".\n");
} else if( decay > 50 ) {
set_long("This is "+add_a(bit_data[BIT_NAME])+" severed "
"from the corpse of "+tmp+".\n");
} else if( decay > 30 ) {
set_long("This is the partially decayed remains of "+
add_a(bit_data[BIT_NAME])+" severed from the corpse of "+
tmp+".\n");
} else {
set_long("These are the almost unrecognizable remains of "+
add_a(bit_data[BIT_NAME])+" severed from the corpse of "+
tmp+".\n");
}
if( cured )
set_long( query_long()+"It seems to have been pickled.\n");
} /* setup_long() */
/**
* This method sets the weight of the bit.
* @param i the weight of the bit
*/
void set_corpse_weight( int i ) { corpse_weight = i; }
/**
* This method sets the bit that this actually is.
* @param s the name of the bit
* @param dec the current decay numbe
*/
void set_bit( string s, int dec ) {
int tmp;
bit_data = race_ob->query_bit(s);
if( !sizeof(bit_data) )
return;
if( race_name )
add_adjective(race_name);
else
add_adjective("unknown");
add_adjective( explode( s, " " ) );
add_alias( bit_data[ BIT_NAME ] );
add_plural( pluralize( bit_data[ BIT_NAME ] ) );
if( pointerp( bit_data[ BIT_EXTRA ][ EXTRA_VALUE ] ) &&
( sizeof( bit_data[ BIT_EXTRA ][ EXTRA_VALUE ] ) > 3 ) ) {
set_value(bit_data[BIT_EXTRA][EXTRA_VALUE][3]);
}
if( bit_data[ BIT_ALIAS ] && strlen( bit_data[ BIT_ALIAS ] ) ) {
add_alias( bit_data[BIT_ALIAS] );
add_plural( pluralize( bit_data[ BIT_ALIAS ] ) );
}
if( ( tmp = bit_data[BIT_EXTRA][EXTRA_WEIGHT] *
corpse_weight / STD_CORPSE_WEIGHT) > 0 ) {
set_weight(tmp);
} else {
set_weight(1);
}
if( dec )
decay = dec;
else
decay = 100;
if( !no_decay() )
BIT_CONTROLLER->add_bit(TO);
setup_long();
set_bits();
} /* set_bit() */
/**
* This method is called by the bits controller to do the actual
* decaying of the object.
* @return 1 if it still exists, 0 if it has finished decaying
*/
int do_decay() {
int rate;
if( !environment() ) {
move("/room/rubbish");
return 0;
}
rate = 5 + (int)environment()->query_property("decay rate");
if( rate > 0 )
decay -= rate;
if( decay < 0 ) {
tell_object( ENV(TO), the_short()+" $V$0=decays,decay$V$ to dust.\n");
move("/room/rubbish");
return 0;
}
if( decay == 80 || decay == 50 || decay == 30 )
setup_long();
return 1;
} /* do_decay() */
/**
* This method returns the race object associated with the bit.
* @return the race object
*/
string query_race_ob() { return race_ob; }
/**
* This method returns the name of the race associated with this
* bit.
* @return the name of the race
*/
string query_race_name() { return race_name; }
/**
* This method returns the bit data for the bit. The return array is of
* the format same format as used in the races.
* @return the bit data
* @see /std/races/basic.c
*/
mixed query_bit_data() { return bit_data; }
/**
* This method returns the current decay level of the corpse
* @return the current decay level
*/
int query_decay() { return decay; }
/** @ignore yes */
void dest_me() {
BIT_CONTROLLER->remove_bit(TO);
::dest_me();
} /* dest_me() */
/** @ignore yes */
mixed query_static_auto_load() { return int_query_static_auto_load(); }
/** @ignore yes */
mixed query_dynamic_auto_load() {
return ({ bit_data, race_ob, corpse_weight, race_name, decay, cured,
::query_dynamic_auto_load() });
} /* query_dynamic_auto_load() */
/** @ignore yes */
void init_dynamic_arg( mixed arg ) {
if( mapp(arg) ) {
::init_dynamic_arg(arg);
return;
}
bit_data = arg[0];
race_ob = arg[1];
corpse_weight = arg[2];
race_name = arg[3];
decay = arg[4];
cured = arg[5];
::init_dynamic_arg(arg[6]);
if( !cured && !no_decay() )
BIT_CONTROLLER->add_bit(TO);
setup_long();
} /* init_dynamic_arg() */
/** @ignore yes */
mixed stats() { return ::stats() + ({ ({ "race", race_name, }), }); }
/**
* This method cures the corpse. A cured bit no longer decays.
*/
void do_cure() {
if( cured )
return;
cured = 1;
BIT_CONTROLLER->remove_bit(TO);
set_short("cured "+query_short() );
add_adjective("cured");
set_main_plural("cured "+query_main_plural() );
set_long( query_long()+"It seems to have been pickled.\n");
} /* do_cure() */
/**
* This returns the cured state of the bit.
* @return 1 if it is cured, 0 if not
*/
int query_cured() { return cured; }
/**
* This method returns the vector used with the potion space. I
* think this call is now obsolete and not used.
* @return the vectorof the bit
*/
int *query_vect() { return bit_data[BIT_EXTRA][EXTRA_VALUE]; }
/**
* This method returns the possible bits that can be removed
* from this bit. If the bits are restricted then the
* possible bits are the ones that are contained by that bit.
* @param word restrict the possible bits
* @return the list of possible bits
*/
string *query_possible_bits( string word ) {
int i, j;
string *possibles;
possibles = ({ });
for( i = sizeof( bits ) - 3; i > -1; i -= 3 ) {
if( ( bits[ i ] == word ) ||
( bits[ i + 1 ] == word ) || !word ) {
if( pointerp( bits[i+2][2] )) {
for( j = 0; j < bits[ i + 2][2][1]; j++ )
possibles += ({ bits[ i ] });
} else {
possibles += ({ bits[ i ] });
}
}
}
return possibles;
} /* query_possible_bits() */
/**
* This returns the plural of all the possible bit names.
* If the bits are restricted then the
* possible bits are the ones that are contained by that bit.
* @param word restrict the possible bits
* @return the array of possible bit names
*/
string *query_possible_plural_bits( string word ) {
int i, j;
string *possibles;
possibles = ({ });
for( i = sizeof( bits ) - 3; i > -1; i -= 3 ) {
if( ( bits[i] && pluralize( bits[ i ] ) == word ) ||
( bits[i+1] && pluralize( bits[ i + 1 ] ) == word ) || !word ) {
if( pointerp( bits[i+2][2] ) ) {
for( j = 0; j < bits[ i + 2][2][1]; j++ )
possibles += ({ bits[ i ] });
} else {
possibles += ({ bits[ i ] });
}
}
}
return possibles;
} /* query_possible_plural_bits() */
/**
* This method figures out of the specified bit is left.
* @return the name of the bit if it is left
* @param s the bit to check if it is left
*/
string query_bit_left( string s ) {
string *poss_bits;
if( !sizeof( poss_bits = query_possible_bits(s) ) )
return 0;
poss_bits = poss_bits - bits_gone;
if( !sizeof(poss_bits) )
return 0;
return poss_bits[0];
} /* query_bit_left() */
/**
* This method figures out of the specified bit is left using the plural name.
* @return the name of the bit if it is left
* @param s the bit to check if it is left
*/
string *query_bit_left_pl( string s ) {
string *poss_bits;
if( !sizeof( poss_bits = query_possible_plural_bits(s) ) )
return 0;
poss_bits = poss_bits - bits_gone;
if( !sizeof(poss_bits) )
return 0;
return poss_bits;
} /* query_bit_left() */
/** @ignore yes */
object *find_inv_match( string s, object looker ) {
string bit, *bit_pl;
object *weap, wep;
int cut;
if( !( bit = query_bit_left(s) ) &&
!sizeof( bit_pl = query_bit_left_pl(s) ) )
return all_inventory();
cut = 0;
if( looker ) {
weap = looker->query_weapons();
if( sizeof(weap) ) {
foreach( wep in weap )
if( wep->id("dagger") || wep->id("knife") )
cut = 1;
}
}
if( bit ) {
if( cut || (string)race_ob->query_pluckable(bit) )
return ({ make_bit(bit) });
if( sizeof(weap) )
tell_object( looker, "You can only cut things from "+
the_short()+" with a knife or dagger.\n");
else
tell_object( looker, "You can't cut bits from "+
the_short()+" with your bare hands.\n" );
return ({ });
}
if( sizeof(bit_pl) ) {
if( cut ) {
if( sizeof(bit_pl) > 5 )
return make_bits( bit_pl[0..4] );
else
return make_bits( bit_pl );
}
foreach( bit in bit_pl ) {
if( !race_ob->query_pluckable(bit) )
bit_pl -= ({ bit });
}
if( sizeof(bit_pl) ) {
if( sizeof(bit_pl) > 5 )
return make_bits( bit_pl[0..4] );
else
return make_bits( bit_pl );
}
if( sizeof(weap) )
tell_object( looker, "You can only cut things from "+
the_short()+" with a knife or dagger.\n");
else
tell_object( looker, "You can't cut bits from "+
the_short()+" with your bare hands.\n");
return ({ });
}
} /* find_inv_match() */
/**
* This method creates a bit from the current bit.
* @param which_bit the name of the bit to create
* @return the object that is the new bit
*/
object make_bit( string which_bit ) {
mixed *bit;
object bitobj;
int i, j;
bit = race_ob->query_bit(which_bit);
if( sizeof( bit[2][2] ) > 1 && stringp(bit[2][2][1]) ) {
bitobj = clone_object( bit[2][2] );
} else if( !bit[2][2] ) {
bitobj = clone_object("/std/bit");
} else {
bitobj = clone_object("/std/bit");
}
bitobj->set_race_ob(race_ob);
if( race_name )
bitobj->set_race_name( race_name );
else
bitobj->set_race_name( race_ob->query_name() );
bitobj->set_corpse_weight( query_weight() );
if( !race_ob->query_eat(bit[BIT_NAME]) ) {
bitobj->set_bit( bit[0], 0 );
} else {
bitobj->set_bit( bit[0], ( decay * 2 ) / 3 );
}
for( i = 0; i < sizeof(bits_gone); i++ ) {
j = member_array( bits_gone[i], bit[BIT_EXTRA] );
if( j >= 0 ) {
bitobj->add_bit_gone( bits_gone[i] );
}
}
bits_gone += ({ bit[BIT_NAME] }) + bit[BIT_EXTRA][3..50];
if( environment() )
bitobj->move(environment());
return bitobj;
} /* make_bit() */
/**
* This method makes a bunch of bits at once.
* @param what_bits the list of bits to create
* @return the array of made bits
*/
object *make_bits( string *what_bits ) {
string bit;
object *bit_pl = ({ });
foreach( bit in what_bits )
bit_pl += ({ make_bit(bit) });
return bit_pl;
} /* make_bits() */
/**
* This method returns the current array of bits gone from this
* bit.
* @return the list of missing bits
*/
string *query_bits_gone() { return bits_gone; }
mixed *add_bit_gone( string bit ) {
string *poss_bits, tmp;
mixed *details;
int i;
poss_bits = query_possible_bits( bit ) - bits_gone;
if( !sizeof( poss_bits ) )
return 0;
details = race_ob->query_bit( poss_bits[ 0 ] );
bits_gone += ({ details[ BIT_NAME ] });
foreach( tmp in details[ BIT_EXTRA ][3..sizeof(details[BIT_EXTRA])] ) {
if( pointerp( race_ob->query_bit( tmp )[2][2] ) &&
intp( race_ob->query_bit( tmp )[2][2][1]) ) {
for( i = 0; i < race_ob->query_bit( tmp )[2][2][1]; i++ )
bits_gone += ({ tmp });
}
}
return details;
} /* add_bit_gone() */
/**
* This method sets the array of gone bits on the bit.
* @param bits the set of bits gone to set
*/
void set_bits_gone( string *bits ) {
int i;
bits_gone = ({ });
for( i = 0; i < sizeof( bits ); i++ )
add_bit_gone( bits[ i ] );
} /* set_bits_gone() */
/**
* This method returns the current array of bits left.
* @return the array of bits left
*/
string *query_bits_left() {
int i, j;
string *all_bits;
mixed *bit_pl;
bit_pl = race_ob->query_bits();
all_bits = ({ });
for( i = 0; i < sizeof( bit_pl ); i += 3 ) {
if( arrayp( bit_pl[i+2][2] ) ) {
for( j = 0; j < bit_pl[ i + 2][2][1]; j++ )
all_bits += ({ bit_pl[ i ] });
} else {
all_bits += ({ bit_pl[ i ] });
}
}
return all_bits - bits_gone;
} /* query_bits_left */
/**
* This method sets all the basic bits for the bit when it is first created.
*/
void set_bits() {
int i, j;
mixed *these_bits, *all_bits;
bits = ({ });
these_bits = bit_data;
all_bits = race_ob->query_bits();
for( i = 3; i < sizeof( these_bits[2] )-1; i++ ) {
for( j=0; j<sizeof(all_bits); j += 3 ) {
if( these_bits[0] == all_bits[j+2][0] &&
these_bits[2][i] == all_bits[j] ) {
bits += all_bits[j..j+2];
delete( all_bits, j, 2 );
break;
}
}
}
} /* set_bits */
string query_determinate( object caller ) {
return race_ob->query_determinate( caller );
} /* query_determinate() */