inherit ROOM_OBJ;
void setup() {
object ob;
set_light(100);
set_determinate("the ");
set_short("wizards' room");
set_long("This is just a bare room that is waiting to move quietly into "
"the background when some rooms start to appear. There is a sign "
"stuck to the wall here.\n");
add_sign("This looks like a piece of cardboard that has been hastily "
"stuck to the wall.\n", "If you wish to become a creator here please "
"use the \"apply\" command.");
ob = clone_object(BOARD_OBJ);
ob->set_datafile("general");
ob->move(TO);
} /* setup() */