// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("tanto" );
set_short("tanto" );
add_alias("dagger" );
add_plural(({"daggers","tantos"}) );
set_main_plural("tantos" );
set_long("This large oriental dagger is an excellent weapon for close-in "
"fighting. It is short, well crafted and looks pretty durable.\n" );
set_weight(9 );
set_value(4000 );
new_weapon(5000 );
set_damage_chance(2 );
add_attack("slice", 75, ({ 0, 2, 40 }), "sharp", "sharp", 0 );
add_attack("pierce", 50, ({ 9, 4, 30 }), "pierce", "pierce", 0);
} /* setup() */