// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("knife" );
set_short("knife" );
add_adjective(({ "medium-sized", "medium" }) );
set_main_plural("knives" );
set_long("This is a medium-sized knife, the sort of thing someone "
"might keep in a boot to ward off a would-be attacker. You "
"just have to hope that it's not then used to prepare your dinner.\n" );
set_weight(8 );
set_value(100 );
new_weapon(2000 );
set_damage_chance(5 );
add_attack( "slash", 70, ({ 10, 3, 20 }), "sharp", "sharp", 0 );
add_attack( "stab", 40, ({ 15, 3, 30 }), "pierce", "pierce", 0);
} /* setup() */