// Autogenned file
inherit WEAPON_OBJ;
void setup(){
set_name("knife" );
set_short("carving knife" );
add_adjective(({ "carving" }) );
add_alias("utensil" );
add_plural("utensils" );
set_long("This is a knife such as you might use to carve up your "
"Octeday roast, and then use to substantiate your arguments "
"with your spouse as to who should do the washing up.\n" );
set_weight(9 );
set_value(500 );
new_weapon(2000 );
set_damage_chance(5 );
add_attack("slash", 70, ({ 10, 2, 20 }), "sharp", "sharp", 0 );
add_attack("stab", 40, ({ 20, 2, 60 }), "pierce", "pierce", 0);
} /* setup() */