/*
* Fixed verb pluralisation errors in add_failed_messages.
* Sandoz, 30 June 2001
*/
#include <fuel_handler.h>
#include <move_failures.h>
inherit OBJECT_OBJ;
inherit "/std/basic/holdable";
#define BRIGHTNESS 30
#define MAX_FUEL 2000
#define FUEL_PER_TICK ( FUEL_TIME * 2 )
private int amount_of_fuel;
private int is_lit;
void setup_shorts();
void create() {
object::create();
holdable::create();
} /* create() */
void setup() {
amount_of_fuel = MAX_FUEL;
set_name( "torch" );
add_plural( "torches" );
set_material("wood");
setup_shorts();
set_long( function() {
string str;
if ( is_lit && amount_of_fuel) {
call_out( (: setup_shorts() :), 2 );
str = "There is a fire burning out of control on the end "
"of a stick of wood. There is a lot of smoke coming "
"off the fire, one of those ones that no matter which "
"way you turn, it goes up your nose.";
switch ( amount_of_fuel / ( MAX_FUEL / 10 ) ) {
case 10 :
case 9 :
return str+" The torch looks brand new, it will burn for "
"ages yet.\n";
case 8 :
case 7 :
case 6 :
return str+" Not yet burning for very long, this torch is "
"pretty happy with itself, it does not seem "
"to care about its short life span.\n";
case 5 :
case 4 :
return str+" The torch is happily burning. It is in the "
"prime of its life.\n";
case 3 :
return str+" The torch has a little way to go yet.\n";
case 2 :
return str+" It looks like this torch will not "
"last much longer, buying a new one could "
"be a good investment.\n";
case 1 :
case 0 :
return str+" The torch is spluttering, there is huge "
"amounts of smoke coming off it. It looks like "
"it is about to go out.\n";
}
}
if ( amount_of_fuel >= MAX_FUEL )
return "The lump of what looks to be some sort of tree has a few "
"dirty rags wrapped around the end of it, it appears as "
"though it might be possible to light them. The dirty rags "
"have some sort of stuff covering them, you guess it is "
"to make them burn better.\n";
if ( amount_of_fuel > MAX_FUEL / 2 )
return "Someone has cut down a tree, chopped it up into smaller "
"chunks and then wrapped some rags around the end of it. "
"The rags are blackened and it looks like someone set "
"fire to them, perhaps you can too?\n";
str = "The lump of what looks to be some sort of tree has a few "
"dirty rags wrapped around the end of it. ";
if ( !amount_of_fuel )
return str +"The end is completely blackened. You would "
"have to be extremely clever to get this torch "
"going again.\n";
switch (amount_of_fuel/(MAX_FUEL/10)) {
case 5 :
case 4 :
return str +"The end has been blackened quite a bit, "
"but it looks like there is quite a bit of "
"go left still.\n";
case 3 :
case 2 :
return str +"A few rags here and there cling onto a meager "
"existance. You could set fire to them and "
"make their life hell for a little while, but "
"not very long.\n";
case 1 :
case 0 :
return str +"You can just see the remains of some rags "
"attached to the blackened and burnt end of "
"the torch. It will last for a short while "
"longer.\n";
}
return "Whoops. Tell a creator if you see this.\n";
}
);
is_lit = 0;
set_weight( 6 );
set_value( 50 );
} /* setup() */
void set_fuel(int f) {
amount_of_fuel = f;
if(amount_of_fuel < 0)
amount_of_fuel = 0;
setup_shorts();
} /* set_fuel() */
void init() {
TP->add_command( "light", TO );
TP->add_command( "extinguish", TO );
TP->add_command( "dowse", TO );
TP->add_command( "douse", TO );
} /* init() */
void setup_shorts() {
if ( is_lit && amount_of_fuel) {
set_short( "lit torch" );
set_main_plural( "lit torches" );
remove_adjective( ({ "lightable", "burnt", "out" }) );
add_adjective( "lit" );
} else if ( amount_of_fuel > 0 ) {
set_short( "lightable torch" );
set_main_plural( "lightable torches" );
remove_adjective( ({ "lit", "burnt", "out" }) );
add_adjective( "lightable" );
} else {
set_short( "burnt torch" );
set_main_plural( "burnt torches" );
remove_adjective( ({ "lit", "lightable" }) );
add_adjective( ({ "burnt", "out" }) );
}
} /* setup_shorts() */
int do_light() {
if ( ENV(TO) != TP ) {
TP->add_failed_mess( TO, "You are not carrying $D.\n" );
return 0;
}
if (amount_of_fuel <= 0) {
TP->add_failed_mess( TO, "You can't $V $D, because $V$0=it,they$V$ "
"$V$0=is,are$V$ burnt out.\n" );
return 0;
}
if (is_lit) {
TP->add_failed_mess( TO, "You can't $V $D, because $V$0=it,they$V$ "
"$V$0=is,are$V$ already lit.\n" );
return 0;
}
if (!query_holder() && !sizeof( TO->hold_item( TP, -1 ) ) ) {
TP->add_failed_mess( TO, "You are unable to hold $D, because your "
"arms are already full.\n" );
return 0;
}
is_lit = 1;
FUEL_HANDLER->add_burner( TO );
set_light( BRIGHTNESS );
call_out( "setup_shorts", 2);
return 1;
} /* do_light() */
void out_of_fuel() {
is_lit = amount_of_fuel = 0;
set_light( 0 );
set_value( 0 );
FUEL_HANDLER->remove_burner( TO );
tell_room( ENV(TO), poss_short() +" goes out.\n" );
call_out( "setup_shorts", 2 );
} /* out_of_fuel() */
void do_warning() {
tell_room( ENV(TO), poss_short()+" starts to sputter and smoke a lot. It "
"is on its last legs.\n");
return;
} /* do_warning() */
void consume_fuel() {
amount_of_fuel -= FUEL_PER_TICK;
if(amount_of_fuel < 0)
amount_of_fuel = 0;
switch ( amount_of_fuel ) {
case (200-FUEL_PER_TICK) .. 200:
do_warning();
break;
case 0:
out_of_fuel();
break;
default:
/* do nothing */
}
} /* consume_fuel() */
int do_extinguish() {
if ( !is_lit && objectp( TP ) ) {
TP->add_failed_mess( TO, "You can't $V $D, because $V$0=it,they$V$ "
"$V$0=is,are$V$ not lit.\n" );
return 0;
} else if ( !is_lit ) {
return 0;
}
FUEL_HANDLER->remove_burner( TO );
is_lit = 0;
set_light( 0 );
call_out( "setup_shorts", 2);
return 1;
} /* do_extinguish() */
int do_dowse() { return do_extinguish(); }
int do_douse() { return do_extinguish(); }
void dest_me() {
FUEL_HANDLER->remove_burner( TO );
set_light( 0 );
holdable::dest_me();
object::dest_me();
} /* dest_me() */
mixed *stats() {
return ::stats() + ({
({ "fuel" , amount_of_fuel, }),
({ "is lit", is_lit, }),
});
} /* stats() */
mixed query_dynamic_auto_load() {
return ([ "::" : object::query_dynamic_auto_load(),
"amount of fuel" : amount_of_fuel,
"hold" : holdable::query_dynamic_auto_load(),
"is lit" : is_lit,
]);
} /* query_dynamic_auto_load() */
int held_this_item(int type, object holder, mixed arg) {
if (!type) {
if (holder && is_lit) {
tell_object( holder,
"You extinguish the "+ short() +" as you put it down.\n");
tell_room( ENV(holder ),
holder->short() +" extinguishes the "+
short() +" as "+ holder->query_pronoun()
+" puts it down.\n", ({ holder }));
}
do_extinguish();
} else if (type == 2) {
if (arg && holder && amount_of_fuel > 0) {
set_light( BRIGHTNESS );
FUEL_HANDLER->add_burner( TO );
is_lit = 1;
} else {
is_lit = 0;
}
setup_shorts();
}
return 1;
} /* held_this_item() */
void init_dynamic_arg( mapping arg, mixed dummy ) {
amount_of_fuel = arg["amount of fuel"];
is_lit = arg["is lit"];
if( arg["hold"] )
holdable::init_dynamic_arg( arg["hold"], arg["is lit"] );
::init_dynamic_arg(arg["::"]);
} /* init_dynamic_arg() */
void init_static_arg(mapping arg) { return; }
mapping query_static_auto_load() { return 0; }
varargs int move( mixed ob, string mess1, string mess2 ) {
int ret;
ret = holdable::move(ob);
if (ret != MOVE_OK) {
return ret;
}
return object::move( ob, mess1, mess2 );
} /* move() */
void self_light() {
is_lit = 1;
FUEL_HANDLER->add_burner( TO );
set_light( BRIGHTNESS );
setup_shorts();
return;
}/*self_light*/
int query_amount_of_fuel() { return amount_of_fuel; }