// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("ring" ); set_short("sapphire ring" ); add_adjective("sapphire" ); add_plural("jewellery" ); add_alias( "jewellery" ); set_long("This is a beautiful golden ring encrusted with shards of sapphire.\n" ); set_weight(1 ); set_value(30000 ); add_property("shop type", "jewellers" ); set_type("ring" ); setup_armour(320 ); set_damage_chance(7); } /* setup() */