// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("ring" );
set_short("ruby ring" );
add_adjective("ruby" );
add_plural("jewellery" );
add_alias( "jewellery" );
set_long("This is an expensive looking golden ring set with a heart shaped ruby.\n" );
set_weight(1 );
set_value(50000 );
add_property("shop type", "jewellers" );
set_type("ring" );
setup_armour(320 );
set_damage_chance(7);
} /* setup() */