inherit ARMOUR_OBJ;
void setup() {
set_name("ring");
set_adjectives(({"golden", "wedding"}));
set_weight(0);
set_value(0);
set_short("golden wedding ring");
set_long("A deep red ruby reposes in a thick band of heavy "
"gold. The band itself is plain, though weighed "
"down with its purpose, symbolising the deep bond "
"between Nuana and Armando.\n");
set_type("ring");
setup_armour(1000);
set_damage_chance(0);
set_material("metal");
}