// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("tunic" );
set_short("white cotton tunic" );
add_adjective(({ "white", "cotton"}) );
add_plural(({ "white cotton tunic" }) );
set_long( "The tunic is a simple, white, cotton garment that comes down to "
"above the knee.\n" );
set_weight( 50 );
set_value( 300 );
setup_clothing( 1000 );
add_immune_to(({ }) );
set_type( "shirt" );
set_damage_chance( 20);
} /* setup() */