// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("toga" );
set_short("white toga" );
add_adjective(({"white", "cotton"}) );
add_alias(({ }) );
add_plural(({"togas"}) );
set_long( "A toga resembling a bedsheet. It looks like it might have "
"a pocket, or that might be a fold in the sheets.\n" );
set_weight( 3 );
set_value( 10 );
setup_clothing( 100 );
add_immune_to(({ }) );
set_type( "cloak" );
set_damage_chance( 15 );
add_pocket("side", 20);
} /* setup() */