// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("apron" );
set_short("white apron" );
add_adjective("white" );
add_plural(({"white aprons"}) );
set_long( "This white apron has a bib, and strings that tie at the waist. It "
"has a pocket in front.\n" );
set_weight( 4 );
set_value( 1000 );
setup_clothing( 100 );
set_type( "sash" );
set_damage_chance( 15 );
add_pocket("front", 20);
} /* setup() */