// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("cowl" );
set_short("leather cowl" );
add_adjective("leather" );
set_long("This cowl covers the head and shoulders when worn. It "
"is made of light brown leather and should protect the "
"wearer from passing showers.\n" );
set_material("leather" );
set_weight(25 );
set_value(400 );
set_type("hat" );
setup_clothing(350 );
add_property("umbrella", 1 );
set_damage_chance(5);
} /* setup() */