// Autogenned file
inherit CLOTHING_OBJ;
void setup(){
set_name("hat" );
set_short("black wide-brimmed hat" );
add_adjective(({ "black", "wide-brimmed" }) );
set_long("This is a hat with a wide, floppy brim made from "
"black velvet. If you look at it sideways, the black "
"has what can only be described as a very dark green tint to it.\n" );
set_weight(10 );
set_value(500 );
setup_clothing(1000 );
set_type("hat" );
set_damage_chance(10 );
add_pocket("inside", 10);
} /* setup() */