inherit ARMOUR_OBJ;
void setup() {
set_name("breastplate");
set_short("steel breastplate");
add_adjective("steel");
set_long("This large, steel plate is attached across the the chest, "
"offering superb protection to this area. Care should be taken to "
"avoid letting stinging insects in between it and the wearer, to "
"avoid considerable discomfort as the aforementioned insect rattles "
"around inside in a desperate attempt to escape.\n");
set_material("steel");
set_type("breastplate");
set_weight(140);
setup_armour(6000);
set_value(4200);
set_damage_chance(5);
add_ac("blunt", "blunt", 80 );
add_ac("sharp", "sharp", 100 );
add_ac("pierce", "pierce", 60 );
} /* setup() */