// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("breastplate" );
set_short("hardened leather breastplate" );
add_adjective(({"hardened", "leather"}) );
set_long("This is a breastplate made of hardened leather. It "
"has been reinforced by two circular, steel plates, "
"positioned over the chest.\n" );
set_material("leather" );
set_type("breastplate" );
set_weight(24 );
setup_armour(24000 );
set_value(1250 );
set_damage_chance(20 );
add_ac("sharp", "sharp", 45 );
add_ac("blunt", "blunt", 35 );
add_ac("pierce", "pierce", 40);
} /* setup() */