// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("helm" ); set_short("winged helm" ); add_adjective("winged" ); set_long("This is a rather ornate iron helm, which has two " "rather delicate-looking angel wings attached to " "its sides. A spectacle-shaped eye guard serves " "to deflect blows from the upper part of the face, " "the chin being left exposed.\n" ); set_material("iron" ); set_type("helmet" ); set_weight(34 ); setup_armour(34000 ); set_value(2400 ); set_damage_chance(10 ); add_ac("sharp", "sharp", 65 ); add_ac("blunt", "blunt", 55 ); add_ac("pierce", "pierce", 50); } /* setup() */