// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("helm" );
set_short("winged helm" );
add_adjective("winged" );
set_long("This is a rather ornate iron helm, which has two "
"rather delicate-looking angel wings attached to "
"its sides. A spectacle-shaped eye guard serves "
"to deflect blows from the upper part of the face, "
"the chin being left exposed.\n" );
set_material("iron" );
set_type("helmet" );
set_weight(34 );
setup_armour(34000 );
set_value(2400 );
set_damage_chance(10 );
add_ac("sharp", "sharp", 65 );
add_ac("blunt", "blunt", 55 );
add_ac("pierce", "pierce", 50);
} /* setup() */