// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("morion" );
set_short("morion" );
set_long("This is a cone-shaped helm forged from steel. "
"It has a wide brim with a roped edge, which comes "
"to a peak at the back and front, and almost "
"sweeps down to a point at either side. A pronounced "
"comb runs over the top, and it has cheek pieces which "
"lace up just beneath the chin.\n" );
set_material("steel" );
set_type("helmet" );
set_weight(40 );
setup_armour(40000 );
set_value(2400 );
set_damage_chance(10 );
add_ac("sharp", "sharp", 75 );
add_ac("blunt", "blunt", 65 );
add_ac("pierce", "pierce", 70);
} /* setup() */