// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("helm" );
set_short("close helm" );
add_adjective("close" );
set_long("This is a large, elaborate, and rather stylish "
"helm. It encloses the entire head and neck "
"within a layer of steel. A rather impressive, "
"slightly pointed visor completely covers the "
"face, except for a narrow slit for vision, "
"and several small ventilation holes.\n" );
set_material("steel" );
set_type("helmet" );
set_weight(55 );
setup_armour(55000 );
set_value(4800 );
set_damage_chance(10 );
add_ac("sharp", "sharp", 135 );
add_ac("blunt", "blunt", 105 );
add_ac("pierce", "pierce", 115);
} /* setup() */