// Autogenned file
inherit ARMOUR_OBJ;
void setup(){
set_name("armet" );
set_short("armet" );
set_long("This is a large, rounded, steel helm, which has a "
"long thin plate extending from its rear to cover the "
"back of the neck. To the upper sides of the helm "
"two cheek pieces are hinged, which project forwards "
"to cover the nose and chin, leaving a narrow gap "
"for vision and ventilation. This gap is in turn "
"covered with a visor for increased protection.\n" );
set_material("steel" );
set_type("helmet" );
set_weight(52 );
setup_armour(52000 );
set_value(4000 );
set_damage_chance(10 );
add_ac("sharp", "sharp", 130 );
add_ac("blunt", "blunt", 95 );
add_ac("pierce", "pierce", 100);
} /* setup() */