#define SPELL_LOC "/obj/spells/"
#define PT_SPELLS    ({ "bethmorlans_repressive_wacke", 5, \
                        "monerals_acerbic_shaft", 5, \
                        "monerals_acidic_zephyr", 15, \
                      "larums_assailment_relocation",15, \
                     })
#define SPELLS       ({ "larums_locational_imprint", 5, \
                        "margrins_recollection", 5, \
                        "larums_transportational_sphere", 10, \
                        "graiths_ethereal_light", 20, \
                        "margrins_magical_attraction", 20, \
                     })
#define SPELLS_REM   ({ "Transport", \
                        "Reminder", \
                        "Remember", \
                        "Ethereal Light", \
                        "Spark", \
                        "Blast", \
                     })
#define FAITH_DUST ([ "Lumen"  : ({ "air",    "white" }), \
                      "Savons" : ({ "water",  "blue"  }), \
                      "Visam"  : ({ "earth",  "brown" }), \
                      "Dilabi" : ({ "death",  "black" }), \
                      "Elytra" : ({ "fire",   "red" }),   \
                      ])
#define ELEMENT_CANCEL ({ "fire", "water", "earth", "air", "death" })