inherit ROOM_OBJ;
void setup() {
set_short( "large room" );
set_light( 20 );
set_room_size( 35 );
set_long( "You are in a large room. The walls, floor and ceiling are "+
"comprised of large stone blocks. The room is quite bare.\n" );
add_item( ({ "wall", "floor", "ceiling" }), "The walls, floor and "+
"ceiling of the room are formed from large stone blocks." );
add_item( "large stone block", "The blocks of stone that make up the "+
"surfaces of this room are not too rough, but they were never "+
"polished smooth either." );
} /* setup() */
string query_exit_type( string word ) { return "corridor"; }